Independent · Surry Hills, Sydney
A gaming journal for players who read the footnotes.
Wild Dungeon Legends publishes long-form criticism, hardware testing and indie discovery from a small desk on Cooper Street. No review scores bought, no press-trip flattery — just careful writing about the games worth your evenings.
Published fortnightly · 24,000 subscribers · Reader-funded since 2019
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Editorial method
How a review actually gets made here.
Every piece follows the same unhurried path. It is why we publish fortnightly rather than daily, and why we would rather be late than wrong.
Play to the credits
No verdict before completion. We log a minimum of the full main campaign — often 40+ hours — on retail hardware bought with reader funds, not review kits.
Bench & measure
Frame times, load durations and thermals are captured on a fixed test rig. Numbers are published as raw tables so you can draw your own conclusions.
Draft & challenge
A second editor plays the disputed sections and argues the opposite case. Claims that survive the argument stay; the rest are cut before publication.
Publish & correct
Every article carries a visible revision log. If a post-launch patch changes our verdict, we revisit the piece rather than quietly leaving it stale.
What we cover
Coverage, and how to read along.
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From the archive
Recent features worth your evening.

Forty hours in the Verdant Hollow: what a slow RPG teaches about pacing.

Handheld shootout: three portable PCs measured on a Sydney summer afternoon.

The two-person Melbourne studio that spent six years on one dungeon.

Who keeps the servers on? On the quiet death of Australian online games.

A calm entry point to tactics games for players who bounce off menus.

The cult dungeon crawler that still shapes how we build parties today.
From our readers
Why they keep the subscription.
"The only outlet I trust to tell me a beloved sequel is a bit dull. Their frame-time tables saved me from a handheld that would have cooked in my backpack."
"I found my favourite game of the year buried in their indie column — a title no big site had touched. The interview with the developers was genuinely moving."
"As a parent with limited hours, their 'play to the credits' policy means I actually finish what they recommend. No hype, no scores I have to decode. Worth every dollar."
Say hello
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- Phone
- +61 2 9360 9275
- Studio
- 59 Cooper Street, Surry Hills NSW 2010
- [email protected]
- Hours
- Desk staffed Mon–Fri, 10am–6pm AEST